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What we are working on: 10/5/17



What we are working on...

Programming:
  • Scaling issues going from the table scale to the tower scale
    • Physics delay
    • Lighting issues


Design:
  • Creating asset lists and balancing characters before implementation
  • Narrative ideas and new game names
  • Competitive market research

Art:
  • Putting together our art reference guide
  • Creation of test art assets to find our unique art style
  • Goblin Test by Julian Povinelli 10/17

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